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Dragon Ball
Dragon Ball Fandom
Fan Game - Goku's Tale (2024 January - v0.6)
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<blockquote data-quote="Giga Hertz" data-source="post: 55346" data-attributes="member: 306"><p>It's been a month. So what am I doing now?</p><p></p><p><strong><span style="font-size: 26px"><u>v1.0</u></span></strong></p><p>I've been slowly working through from the start in my free time. I've been making a few changes and discovered a <a href="https://docs.google.com/document/d/12z8zPz1hhuq-lvEB5x3fWrpmfIoA3M21fA0XQ6jTEwA/edit#heading=h.6h2cmkaolv2h" target="_blank">few bugs</a>. Perhaps the most egregious is I forgot to change a variable that allowed you to go to King's Castle right from the start (and consequently fight King Piccolo a few years too early) <img src="/img/smilies/Facepalm.png" class="smilie" loading="lazy" alt=":piccolopalm:" title="Facepalm Piccolo :piccolopalm:" data-shortname=":piccolopalm:" /></p><p></p><p>Tonight I've been working on giving Goku a tail. So far it's... actually not too bad.</p><p>[ATTACH=full]7133[/ATTACH]</p><p>I also need to try and figure out an issue where sprite sheets will occasionally bleed into the one next to it for some reason. I think this may be an RPG Maker issue and may not be necessarily solvable. [ATTACH=full]7134[/ATTACH]</p><p></p><p>Anyway, that's all that's of note for v0.1 for now (more specific details in the <a href="https://docs.google.com/document/d/12z8zPz1hhuq-lvEB5x3fWrpmfIoA3M21fA0XQ6jTEwA" target="_blank">changelog</a>).</p><p></p><p><strong><span style="font-size: 26px"><u>Goku's Tale 2</u></span></strong></p><p>Yes. I'm doing that thing everyone does. Basically I've taken the original engine and maps and am working my way through it (verrrryyyyy slowly). Take note of that weird "End" symbol on the first screenshot. That is a shortcut to Fly (which probably won't be accessible from outside the overworld). This will replace the Nimbus, and will (hopefully) have a unique animation per each character.</p><p>[ATTACH=full]7135[/ATTACH]</p><p>[ATTACH=full]7136[/ATTACH]</p><p></p><p><strong><span style="font-size: 26px"><u>Unnamed Dragon Ball RPG</u></span></strong></p><p>This is something I've been playing with on and off for a few years. Basically it's inspired by Dragon Age Origins. There are a handful of different "origin" starting storylines that will eventually converge into the main. This may likely never see the light of day, but... here it is.</p><p>[ATTACH=full]7138[/ATTACH]</p><p>[ATTACH=full]7137[/ATTACH]</p><p>[ATTACH=full]7139[/ATTACH]</p><p></p><p></p><p>Anyway, in addition to somewhat having a little bit of a life... this is the stuff I've been working on. <img src="/img/smilies/None Of My Business.png" class="smilie" loading="lazy" alt=":bulmatea:" title="That's None Of My Business :bulmatea:" data-shortname=":bulmatea:" /></p></blockquote><p></p>
[QUOTE="Giga Hertz, post: 55346, member: 306"] It's been a month. So what am I doing now? [B][SIZE=7][U]v1.0[/U][/SIZE][/B] I've been slowly working through from the start in my free time. I've been making a few changes and discovered a [URL='https://docs.google.com/document/d/12z8zPz1hhuq-lvEB5x3fWrpmfIoA3M21fA0XQ6jTEwA/edit#heading=h.6h2cmkaolv2h']few bugs[/URL]. Perhaps the most egregious is I forgot to change a variable that allowed you to go to King's Castle right from the start (and consequently fight King Piccolo a few years too early) :piccolopalm: Tonight I've been working on giving Goku a tail. So far it's... actually not too bad. [ATTACH type="full"]7133[/ATTACH] I also need to try and figure out an issue where sprite sheets will occasionally bleed into the one next to it for some reason. I think this may be an RPG Maker issue and may not be necessarily solvable. [ATTACH type="full"]7134[/ATTACH] Anyway, that's all that's of note for v0.1 for now (more specific details in the [URL='https://docs.google.com/document/d/12z8zPz1hhuq-lvEB5x3fWrpmfIoA3M21fA0XQ6jTEwA']changelog[/URL]). [B][SIZE=7][U]Goku's Tale 2[/U][/SIZE][/B] Yes. I'm doing that thing everyone does. Basically I've taken the original engine and maps and am working my way through it (verrrryyyyy slowly). Take note of that weird "End" symbol on the first screenshot. That is a shortcut to Fly (which probably won't be accessible from outside the overworld). This will replace the Nimbus, and will (hopefully) have a unique animation per each character. [ATTACH type="full"]7135[/ATTACH] [ATTACH type="full"]7136[/ATTACH] [B][SIZE=7][U]Unnamed Dragon Ball RPG[/U][/SIZE][/B] This is something I've been playing with on and off for a few years. Basically it's inspired by Dragon Age Origins. There are a handful of different "origin" starting storylines that will eventually converge into the main. This may likely never see the light of day, but... here it is. [ATTACH type="full"]7138[/ATTACH] [ATTACH type="full"]7137[/ATTACH] [ATTACH type="full"]7139[/ATTACH] Anyway, in addition to somewhat having a little bit of a life... this is the stuff I've been working on. :bulmatea: [/QUOTE]
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Fan Game - Goku's Tale (2024 January - v0.6)
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