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Capsule Corp
I want to make a Game but....
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<blockquote data-quote="Giga Hertz" data-source="post: 35415" data-attributes="member: 306"><p>To answer what you're not asking, there are a number of resources you can use depending on what sort of game you want to make:</p><p>- RPG Maker is what I use for my game (so making JRPG style games) and it's pretty easy. They offer free trials, and the older versions often appear very affordably in Humble Bundles. There's very little programming involved as an entry point (it's more logical stepping than programming)</p><p>- Unity and Unreal Engine are free 3D game engines and there are plenty of tutorials on getting started</p><p>- There's plenty of different types of music that are generally free to use for this sort of thing, but music is generally the <em>last</em> thing you worry about.</p><p></p><p>Being able to get a start on something yourself as proof of concept is a good step to starting to collaborate with others (and at least prove to yourself that it's within your grasp).</p></blockquote><p></p>
[QUOTE="Giga Hertz, post: 35415, member: 306"] To answer what you're not asking, there are a number of resources you can use depending on what sort of game you want to make: - RPG Maker is what I use for my game (so making JRPG style games) and it's pretty easy. They offer free trials, and the older versions often appear very affordably in Humble Bundles. There's very little programming involved as an entry point (it's more logical stepping than programming) - Unity and Unreal Engine are free 3D game engines and there are plenty of tutorials on getting started - There's plenty of different types of music that are generally free to use for this sort of thing, but music is generally the [I]last[/I] thing you worry about. Being able to get a start on something yourself as proof of concept is a good step to starting to collaborate with others (and at least prove to yourself that it's within your grasp). [/QUOTE]
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Capsule Corp
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