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Dragon Ball
Dragon Ball Fandom
Fan Game - Goku's Tale (2024 May - v0.6.1)
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<blockquote data-quote="Giga Hertz" data-source="post: 55110" data-attributes="member: 306"><p>Play-testing finished. Fixed some bugs, found some faulty dialogue. All is good. I think I'll do a release this weekend.</p><p></p><p>I'm not entirely comfortable with the absolute final round against Piccolo as he's already on low health before Goku uses Meteor Combination. But I think I'll re-visit that when I re-balance the combat across the whole game.</p><p></p><p>EDIT: I bumped up Piccolo's health in the final round by 1000. During the final playtest, I was also skipping through the dialogue and distracted, and didn't realise I key-mashed enough to gloss over the Giant Piccolo fight (where it takes the initial HP from (it ends after 5 turns or 75% HP loss)). It made it slightly trickier (in that Piccolo got a turn to attack) but still just pulled through.</p><p></p><p>Again, something to re-visit, but that at least puts in slightly more edge.</p></blockquote><p></p>
[QUOTE="Giga Hertz, post: 55110, member: 306"] Play-testing finished. Fixed some bugs, found some faulty dialogue. All is good. I think I'll do a release this weekend. I'm not entirely comfortable with the absolute final round against Piccolo as he's already on low health before Goku uses Meteor Combination. But I think I'll re-visit that when I re-balance the combat across the whole game. EDIT: I bumped up Piccolo's health in the final round by 1000. During the final playtest, I was also skipping through the dialogue and distracted, and didn't realise I key-mashed enough to gloss over the Giant Piccolo fight (where it takes the initial HP from (it ends after 5 turns or 75% HP loss)). It made it slightly trickier (in that Piccolo got a turn to attack) but still just pulled through. Again, something to re-visit, but that at least puts in slightly more edge. [/QUOTE]
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Fan Game - Goku's Tale (2024 May - v0.6.1)
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