Well... random crashes everywhere, mostly trying to swap environments.QA is gonna have a hard time. If I'm your boss, I'm yelling at you.
I mean, crashes in a small environment such as Moogle's House...? Someone didn't do their QA job.
Rebirth is literally Unreal Engine 4. They're used to it. PS5 runs pretty well. I beat the whole game.Well... random crashes everywhere, mostly trying to swap environments.
Small environments aren't necessarily the issue, it's largely to do with what the game engine is doing with assets and memory locations. It can happen anywhere. It probably doesn't necessarily have anything to do with sizes.
But yes, go yell at them.![]()
I'm not saying it was perfect, but yeah for the most part.Oh yeah, I had zero issues on PS5. Can't recall a single bug.
I have a question? Is your storage an SSD?Junon area is definitely crashing more than any other. Really hoping they patch this soon (preferably tonight since I still have a day off tomorrow...)
Yes; and an NVMe. My computer is not underspec. Furthermore an SSD isn't a hard-requirement - the OS and the game have no real idea what storage device you're using. It just means things can take forever to load (but never not at all).I have a question? Is your storage an SSD?
Usually a game that is designed originally as a PS5 game requires an SSD. Rebirth may not require an SSD, but all the textures are loading in everything. Its a huge game.Yes; and an NVMe. My computer is not underspec. Furthermore an SSD isn't a hard-requirement - the OS and the game have no real idea what storage device you're using. It just means things can take forever to load (but never not at all).
I understand that (it is literally my job to understand how computer systems and applications work). The issue isn't that stuff is slow to load, it's just that at certain stages it randomly gives up loading altogether and the game has to be killed. Many people on Reddit seem to be having this issue intermittently.Usually a game that is designed originally as a PS5 game requires an SSD. Rebirth may not require an SSD, but all the textures are loading in everything. Its a huge game.
I was just gonna edit my post. I was trying to do a process of elimination. So if the SSD wasn't the issue, what was? Sigh. This was poorly optimized. I don't know how this escaped QA.I understand that (it is literally my job to understand how computer systems and applications work). The issue isn't that stuff is slow to load, it's just that at certain stages it randomly gives up loading altogether and the game has to be killed. Many people on Reddit seem to be having this issue intermittently.
Probably just memory leaks. Crap like this happens a lot with ports.I was just gonna edit my post. I was trying to do a process of elimination. So if the SSD wasn't the issue, what was? Sigh. This was poorly optimized. I don't know how this escaped QA.