You could also go with his no cloak Version!
BTW How much of the Filler do you Include? Because Honestly the Buildup for Silver Sucked ass!
I rather Just move The Silver Filler Scenes to Blue Maybe!
You could also go with his no cloak Version!
At the moment, not much. I even moved Fungus Town to an optional quest because that in itself felt like filler.You could also go with his no cloak Version!
BTW How much of the Filler do you Include? Because Honestly the Buildup for Silver Sucked ass!
I rather Just move The Silver Filler Scenes to Blue Maybe!
Did you read the manga BTW?At the moment, not much. I even moved Fungus Town to an optional quest because that in itself felt like filler.
If it's something that can expand the game in a meaningful way (that isn't a pain to design) I'll do it, but otherwise I re-write it or ignore it.
Yes, twice and as I work through this.Did you read the manga BTW?
Thank you! That's much appreciated! Even more so since I often doubt the level of interest in it.The game was absolutely amazing. I'm glad I got to follow it these last couple of years and watch it develop into something I genuinely enjoy. Tipping my hat off to you, good sir! You've outdone yourself!
Admittedly, I did make that part harder as it's meant to be optional. I almost never bother with optional bosses in RPGs I play (like FInal Fantasy) and I knew some purist would get upset if I left out Fungus Town, so I decided to make people happy with this in one goFunny enough the hardest part of the game for me has been the Boss Rabbit fight and I can't beat it. Might be because I've waited too long to do it, having done it after I got Krillin and on the way to get Launch, but couldn't beat it then. I'm capable of finding myself replaying it every day, discovering new things about it, or even trying 100% each aspect as it's completed.
Many thanks! I'm more than open to hear whatever you'd like to suggest.As a fellow RPG Maker Game Designer, I know how time-consuming and hard some aspects of this can actually be, so I commend you for not giving up and continuing to create a project that others and myself, hopefully, you included, can and have enjoyed! I'd be down to offer assistance in any way possible.
And thank you for playing and investing time in following the project. It means a lot.Thank you for taking the last 2 years and some change in your life to create this project and continue working on it! I've genuinely come to enjoy it and can't wait for its updates as time progresses.
Of course not! Go nuts! It'd be helpful if you either linked back to either this thread or the RPG site. I still check the page on IndieDB from time-to-time, but I don't update it too much.Edit - Would you mind if I just made recordings of me playing the game and posted them to youtube?
Do you need a Extra Developer BTW Because as soon as my Internet Speed is high again i want to help!Thank you! That's much appreciated! Even more so since I often doubt the level of interest in it.
Admittedly, I did make that part harder as it's meant to be optional. I almost never bother with optional bosses in RPGs I play (like FInal Fantasy) and I knew some purist would get upset if I left out Fungus Town, so I decided to make people happy with this in one go
Many thanks! I'm more than open to hear whatever you'd like to suggest.
And it is also good to hear the first part too. Hearing a lot of people complain about games these days, I don't think they understand what really goes into game design even when you know what you're doing. I know RPG Maker can get a bad rap because of the shovelware that gets put out, but I've played some genuinely good games in it.
And thank you for playing and investing time in following the project. It means a lot.
Of course not! Go nuts! It'd be helpful if you either linked back to either this thread or the RPG site. I still check the page on IndieDB from time-to-time, but I don't update it too much.
Thanks again for your feedback. I very much appreciate it.![]()
Not really, sorry. While it might help things go faster, this is a pet project I do to relax.Do you need a Extra Developer BTW Because as soon as my Internet Speed is high again i want to help!
That's reasonable. I was curious as to how it wasn't included in the main story but as you said(on a previous page I believe) it was sorta like filler in itself so having it optional felt like a win-win scenario. Wouldn't clutter game-time within the main story, but also wouldn't be excluded either and could be completed at your own pace.Admittedly, I did make that part harder as it's meant to be optional. I almost never bother with optional bosses in RPGs I play (like FInal Fantasy) and I knew some purist would get upset if I left out Fungus Town, so I decided to make people happy with this in one go![]()
That's amazing to hear, but none currently come to the top of my head. (Which personally I think means you're doing a great job in including stuff that would have otherwise been a suggestionMany thanks! I'm more than open to hear whatever you'd like to suggest.![]()
Agreed, sadly. They don't know till they experience it themselves. But still, there are some genuinely good games(such as yours).And it is also good to hear the first part too. Hearing a lot of people complain about games these days, I don't think they understand what really goes into game design even when you know what you're doing. I know RPG Maker can get a bad rap because of the shovelware that gets put out, but I've played some genuinely good games in it.
Will do. As for linking it back to this thread/the RPG site, I will do it. I often have checked the IndieDB Website prior to having found this. so it's good to know that you don't update it too much so I don't look at it too much. Thanks again for creating a game where I could give this feedback!Of course not! Go nuts! It'd be helpful if you either linked back to either this thread or the RPG site. I still check the page on IndieDB from time-to-time, but I don't update it too much.
Thanks again for your feedback. I very much appreciate it.![]()
Exactly.That's reasonable. I was curious as to how it wasn't included in the main story but as you said(on a previous page I believe) it was sorta like filler in itself so having it optional felt like a win-win scenario. Wouldn't clutter game-time within the main story, but also wouldn't be excluded either and could be completed at your own pace.
Well I'm always hereThat's amazing to hear, but none currently come to the top of my head. (Which personally I think means you're doing a great job in including stuff that would have otherwise been a suggestion)
Yeah, I try to throw something there every now and then, but the interface is a bit clunky and you have to fill in like 50 fields every time you want to post. Can't be stuffed.Agreed, sadly. They don't know till they experience it themselves. But still, there are some genuinely good games(such as yours).
Will do. As for linking it back to this thread/the RPG site, I will do it. I often have checked the IndieDB Website prior to having found this. so it's good to know that you don't update it too much so I don't look at it too much. Thanks again for creating a game where I could give this feedback!![]()
You dont have to do that Now (Heck maybe ill do it later) But having a Version with only non pirated Japanese Music ( You know as in not from the budokai games)Not really, sorry. While it might help things go faster, this is a pet project I do to relax.
I'm more than happy for help in form of making/finding specific assets or finding pieces of Faulconer music, but I really don't want to commit to "hiring" (for lack of better word) someone to directly work on it.
I get really particular about things that are my projects in general, whether that's at work or personal.
Plagiarised is the word you're looking for.You dont have to do that Now (Heck maybe ill do it later) But having a Version with only non pirated Japanese Music ( You know as in not from the budokai games)
I can tell you right now: definitely not interested, and with the way I implement the music: definitely not going to happen. I'd have to change a heap of individual cues (a couple hours of solid work to do it properly).Would be pretty cool! After all i (and probably a lot more) dont really care for most Faulconer Themes! But considering that at this stage mostly you listen to it makes sense that you put your favourite themes in there!
Yeah, it's not a bad idea. But if I do that, it'll probably be as an alternate/hidden route in the actual RR base. Or maybe even make it Gevo/Gold.I would add a line or a secret boss fight against Gero like say both of them worked together on Hachan (Eighter)
I think a non cyborg Gero could be beaten by Kid Goku!