Sounds like it. Are you using v0.6.1?Hello, quick question. At the start of the game, when Bulma throws the DynoCap to create a camp-house the screen goes white and the game freezes. I played the game in an older version and that never happened. Is it a bug?
When that happens, the game is loading a second version of the map in the background and continuing the event. Sounds like it's not actually finishing the second half.
These things can happen as I update the corescript and plugins. As other stuff has been working as I've been playtesting, these naturally weren't encountered initially.